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TOPIC: Automobilista EA v0.8.6r RELEASED

Automobilista EA v0.8.6r RELEASED 19 Mar 2016 14:46 #314114

  • ~IsR~Mikk69
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V0.8.6r
Improved support for Windows User Account Control - now all user-generated files should be stored in MyDocs\Automobilista folder. Users with UAC on will be prompted to create a new profile (if you disable UAC or run as admin however it will still use game folder)
Added option to select PLAYER LEVEL after new profile creation (can be changed later from the difficulty menu) - CASUAL / ADVANCED / HARDCORE: depending on level selected, the default settings will be customized accordingly for various Difficulty / Controls / Display options
Several new UI improvements & adjustments + version number added to bottom right corner of main menu
Further adjusted tire scrub volume calculation, default settings & added Tire Volume Slider to the AUDIO menu
Some DynHUD improvements for better stability (& pedal cursors now optional from the editor)
Fixed bug with vehicle labels not working
Fixed bug with FFB level selection sometimes not sticking
Added a FFB Reset function whenever a session is (re)started (to try prevent issues with users occasionally losing FFB)
Implemented advanced transmission code for all cars with dog-type sequential boxes (Marcas, SuperV8, MR18, Lancer RS, Shifter and Superkart) now featuring ignition cut-off in upshifts; if engine / drivetrain RPM mismatch is too great, gear change is not accepted; downshift protection also added to prevent engine over-revving in semi-auto boxes;
Added option for manual gear shift override in cars with autoshift electronic aids (such as F-V10 & Camaro SS)
Adjusted flatspotting range (slightly more sensitive than previous version)
Fixed bug with Mini autoshift driving aid not working correctly
Removed launch control being left mistakenly enabled in F3 & Supertruck
Tweaked fast line at chicane in second half of lap of Salvador to minimize cars rolling
Fixed foggy cockpit windshield in Lancer RS
Fixed bug with Renault Fluence LOD in night lighting
Various AI adjustments to generally improve their behavior & performance
Added a few missing helmet skins + corrected alpha channels for another lot of them
Fixed digital LCDs not working in Indian Momentum F-Extreme cars

B)
Jruus vum Mikk^^

discord.gg/Njh3BEH
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Automobilista EA v0.8.6r RELEASED 19 Mar 2016 22:13 #314132

  • winkie
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Habe heut mal einige Testfahrten, mit der neuen Build unternommen.



Sieht eigentlich ganz schick aus und macht irre Spass. Ich hoffe das es hier bald den ein oder anderen Server geben wird, von dieser Simulation.
Das wäre Mega.

Grüsse
winkie
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Automobilista EA v0.8.6r RELEASED 20 Mar 2016 19:46 #314155

  • R8 Gordini
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Hinweis:

Wer bereits GameStockCar 2013 besitzt kann hier unter Angabe seiner Bestell-Adresse einen Steam-Key anfordern und auf Automobilista upgraden.

game-stockcar.com.br/steam-key/?lang=en

Für Formula Trucks kann ebenfalls ein Steam-Key angefordert werden.

www.gameformulatruck.com/en/steam.php

Grüße
Last Edit: 20 Mar 2016 19:47 by R8 Gordini.
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Automobilista EA v0.8.7r RELEASED 28 Mar 2016 15:49 #314510

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Automobilista EA v0.8.7r RELEASED
Community Announcements - Reiza Studios
This is mostly a hotfix to address a few issues from the previous version.

Build v0.8.7 Changelog:
Added a function to split "Automobilista" and "Automobilista Beta" server listings in Steam matchmaker
Reverted FFB reset Function added in v0.8.6 (hopefully addressing issues with controllers stop working altogether in some systems after switching sessions)
Fixed spinner arrow functionality in UI
Fixed logFolder initialization for DynHUD editor
Fixed a couple of errors & fine-tuned functionality for sequential boxes & downshift protection in semi-automatic ones
Salvador: Fixed first pit box having wrong direction arrow.
Velopark: Fixed lack of working decals on pitstands and team trucks
Rental Kart: corrected collision and shadow mesh
Jruus vum Mikk^^

discord.gg/Njh3BEH
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