Willkommen, Gast
Benutzername: Passwort: Angemeldet bleiben:

THEMA: Melbourne T11 T12

Melbourne T11 T12 27 Mär 2017 10:58 #322746

Cheating? I use the grass to turn in more and cut the corner because the game and track do not give penalty.
I think I will do it in practice for www.rennsimulanten.de/forum/events-race0...australian-gp#322628 but not in qually and race if I can help it.

I have done about 20 laps in FBMW and will start practicing in Formula Raceroom tonight or tomorrow before official practice at 20:00 CET.

Letzte Änderung: 27 Mär 2017 11:04 von Marlowemaniac.
Der Administrator hat öffentliche Schreibrechte deaktiviert.

Melbourne T11 T12 28 Mär 2017 08:05 #322758

  • LumpDD
  • LumpDDs Avatar
  • OFFLINE
  • Erfahren
  • Beiträge: 107
Just keep 2 wheels in the track limits.
From cockpit perspective the line looks fine to me.
Der Administrator hat öffentliche Schreibrechte deaktiviert.

Melbourne T11 T12 28 Mär 2017 13:53 #322759

  • Neteye
  • Neteyes Avatar
  • OFFLINE
  • Administrator
  • Beiträge: 1922
If i feel or hear my outside wheels running over the curb on the apex, i feel that as a clear indicator that i cut the corner. that is more or less how i see it :)
Der Administrator hat öffentliche Schreibrechte deaktiviert.

Melbourne T11 T12 28 Mär 2017 15:53 #322761

Well, the game might allow this line. Turning in on the grass isn't simulating, but ... eh ... something else. If you see a real car doing this, it will spin immediately. So this might be a fast line, for me it would be no fun because of unreal driving. The apex is cutted, but this happens also in real formula racing. The punishment in real depends mostly to the sympathy and importance of the driver... :S
Letzte Änderung: 28 Mär 2017 15:56 von Marc Madman.
Der Administrator hat öffentliche Schreibrechte deaktiviert.
Ladezeit der Seite: 0.069 Sekunden
Powered by Kunena Forum